Who are we?
Working with Arkham Studio means enjoying the services of a team with rare and cross-disciplinary skills, a team always ready to bounce back, to face new challenges and to come up with new ideas at the cutting edge of technology.
SHOWREEL 2K20
ARKHAM STUDIO IN A FEW WORDS
If you have arrived on this page, it’s because you do not yet know who we are… And it’s time to change that.
Settle into your seat, fasten your seat belt, and hold onto your seat. It will be badass!
It all started in 1983. That year, Michael Jackson released Billie Jean, but it was also the birth of the incredible and not at all megalomaniacal future president of Arkham Studio.
Have you noticed that since 1983 times have changed dramatically? The internet, the web, smartphones, apps, social networks, a car in orbit, the end of the known world, and much more …
Coincidence with the birth of our beloved President of Arkham Studio? No, we don’t believe it.
32 years after this date, it was then Arkham Studio’s turn to come out of the ground.
Like a temporal rift open to the future, this agency comes out of nowhere to change the game, turn everyday life upside down and propel the world into a state close to nirvana.
The start-up nation has nothing to do with it.
Arkham Studio invented Chuck Norris.
XoXo.
OUR ADDED VALUE
Narration
scriptwriting
Telling a story, imagining interactive and fun scenarios, personifying, this is the added value of the agency. An in-house professional screenwriter is in charge of game design and interactivity while respecting the objectives and targets of the project.
engineering
Educational
The agency is force for proposals when it comes to the choice of game mechanics, technologies and tools to mobilize to offer a meaningful solution, in the era of time and consistent with the learner target. Everything is in place to facilitate the transmission of knowledge to the learner.
the agency in figures
agency creation
CCI Talent Seed Winner
Winner of the Digital Top
As our number of customers
The arkham studio team
FRANÇOIS LEOGNANY
CEO | SCRIPTWRITER
EDWIN
MORIZET
CTO | GAME DESIGNER
EMMANUELLE
TOUZEAU
ADMINISTRATIVE OFFICER
ALIX
BEAUCHAMPS
PROJECT MANAGER
TRISTAN
BOSCHET
BUSINESS DEVELOPER
AURÉLIEN
LEBOUCHER
BUSINESS DEVELOPER
KATHLINE
NAU
AUDIOVISUAL MANAGER
SOUFIANE
ZOUHARI
Web developer
GERMAIN CHAVIGNY
Web developer
ZOÉ
FOULON
PRODUCTION ASSISTANT
DAN
LAHAYE
DESIGNER
MANON
MUREAU
MARKETING ASSISTANT
Shall we call each other, do we have some food?
And if you don’t like to eat, we can have a coffee.