GAMIFICATION: APPLICATION AREAS

01

LEARNING

Offer playful and interactive content to employees by using new technologies. The goal is to offer innovative tools to maximize learning and information retention.

02

RAISING AWARENESS

Raising awareness is sometimes very difficult depending on the business sector or target. Adding tailor-made gamified content allows it to come from a different angle.

03

SAFETY PREVENTION

It is essential to offer innovative tools to prepare employees to face a multitude of risks (cyber-security, work accidents, burnout) and thus avoid them.

04

EMPLOYEES ENGAGEMENT

In recent years, employee engagement has plummeted. Gamification and new technologies bring concrete solutions to human resources issues.

05

CSR - CORPORATE SOCIAL RESPONSIBILITY

Environmental and social considerations are now at the heart of business. However, it is sometimes complicated to communicate around those topics both internally and externally, gamification can work in this direction.

06

CHANGE MANAGEMENT

Today, the business world is changing, both on organizational and strategic levels. Setting up gamified tools makes it easier to support changes.

07

Events

New technologies and in particular augmented reality and virtual reality helps boost all types of events. It is a lever to activate in order to stand out and make an impression.

08

Marketing | Communication

Traditional marketing and communication tools have run out of steam in recent years, offering interactivity and gamified tools is sure to maximize return on investment.

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