ArkhamStudio is a specialized agency in gamification and new technologies. For the past 5 years, we have supported many clients across France in setting up interactivity and playful tools in their communication, prevention, awareness and training materials.
What is gamification ?
Introducing game tools and elements in a nonplayful context to increase the attention and participation of the player.
Offering interactive experiences requires diverse skills. Come take a look at what we have designed to gamify your projects. Our skills to gamify your projects.
“DON’T THINK YOU ARE. KNOW YOU ARE.”
MATRIX – MORPHEUS
Gamification in action
Gamify and conquer
“OCCASIONALLY I’LL GIVE YOU A LITTLE POLISH”
OSS 117 – HUBERT BONISSEUR DE LA BATH
Fool proof gamification
Here are some examples of past client projects
Development of an e-learning platform on neurodegenerative disease treatment in accommodation facilities for dependent elderly people. Interactive videos, scripted videos and fun content for the nursing staff.
Creation and development of a fully exclusive designed event website. Set up of a t-shirt creation contest, a wheel of fortune, and an interactive treasure hunt playable from the website.
For a national security challenge, SKF, worldwide leader in mechanical bearing, had us create a serious game to bring awareness to the work accidents on a large-scale industrial site.
THEY TRUST US
ARKHAM STUDIO’S NEWS
“High quality content varying between conspiracy theories and pseudo-sciences.”
LE BLOG D'ARKHAM L'HISTOIRE DE LA GAMIFICATION « On peut définir la gamification comme le fait de transférer des mécaniques du jeu, et du jeu vidéo en particulier, vers des situations sociales, pour...
LE BLOG D'ARKHAM Pourquoi utiliser la gamification pour sensibiliser en entreprise ?Sensibiliser, c'est rendre sensible à un sujet. Chez Arkham, nous pensons qu'utiliser la gamification pour...
LE BLOG D'ARKHAM La digitalisation de l'événementielLa digitalisation de l’événementiel poussée par la crise sanitaire Personne n’a pu ignorer la crise sanitaire que nous avons traversé en...
They testify for us
Beware these testimonials are real, thank you for believing
“I would trade all my tech for just one afternoon with Arkham”
“A really strong team”
“I respect their opinion but it’s not mine so it’s not the right one”
“Boom boom bang bad boy”
“In France we don’t have oil but we have Arkham Studio”
“I created the internets, they magnified them”
“I was able to gamify the magic on their expert advice!”
“So that’s a crazy thing!”
Sergent mac – predator
This is random number generator
is a figure
While this one is a number
Has more attitude than the others
So we put it back a second time
POST-COVID DIGITALISATION : gamification as a spearhead
This white paper aims to present digital solutions to initiate and accelerate the digitalization of the company in various sectors particularly affected by the COVID-19 crisis. We will also rely on our expertise in gamification to provide concrete avenues for digitization that meet various needs and objectives.